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Little nightmares 2 walkthrough
Little nightmares 2 walkthrough







Climb up, and follow the same path you led the nome along back into the caged room. When you reach a filing cabinet, pull out the bottom drawer. Image: Tarsier Studios/Bandai Namco via Polygon Flip the switch in that room to turn on the lights in the attic, and then backtrack to the left. Keep leading the nome right, and it’ll open a cage door for you, and light a lantern. It’ll jump on, and you can push it to the right some more. When it runs out of places to walk, pull the cart over to it. The nome will stay roughly above you as you move, so lead it to the right along the walkway at the top of the room. It’ll be dark in here, but just keep walking right until the nome lights a match. Jump on the chair’s cushion a few times.įollow the nome past the painting on the right.Toss a shoe at the cardboard box against the right wall.The numbers on the image above correspond to the steps below. It’ll climb back up into the attic and try to hide from you. Once you have the key, you’ll see a nome run past you to the right (but only if you have the DLC installed). When you reach the attic, you’ll do some navigating to retrieve a key. If you have the Nome’s Attic DLC, there is technically a third hat in chapter 1. Nome hat | Nome’s Attic DLC – Wilderness Image: Tarsier Studios/Bandai Namco via Polygon This raccoon hat (coonskin cap?) is on the floor in the middle of the room. When you exit into the hallway, head down (toward the bottom of the screen) and into the room on the left side. Shortly after that, you’ll reach the house and enter through the kitchen. Raccoon hat | Chapter 1 – Wilderness Raccoon hat location Image: Tarsier Studios/Bandai Namco via Polygon At the bottom, turn around and duck underneath it to find another tunnel and this glitching remains. Image: Tarsier Studios/Bandai Namco via PolygonĪ little past there, after your first encounter with the steel traps, you’ll slide down through a hollow log. Glitching remains 1 | Chapter 1 – Wilderness All 18 Little Nightmares 2 glitching remains will earn you the No More Remains achievement or trophy.All four Pale City (chapter 4) glitching remains earns you the Pale Kids achievement or trophy.All four Hospital (chapter 3) glitching remains earns you the Sick Kids achievement or trophy.All six School (chapter 2) glitching remains earns you the School Kids achievement or trophy.All four Wilderness (chapter 1) glitching remains gets you the Wild Kids achievement or trophy.Glitching remains achievements and trophiesĬollecting Little Nightmares 2 glitching remains will earn you five achievements or trophies: Wearing the final hat - the fedora hat you get for completing the game - gets you the How Do I Look? achievement or trophy.Collecting all of the hats (12) gets you Far Ahead achievement or trophy.Collecting half of the hats (six) gets you the Half Hat achievement or trophy.The remaining eight appear throughout Little Nightmares 2’s chapters, with two in each.Ĭollecting Little Nightmares 2 hats will earn you three achievements and trophies: The final one - the fedora hat (or, as we think of it, the Indiana Jones hat) - is a reward for completing the game. Two are part of DLC - the Mokujin Mask and the nome hat.

little nightmares 2 walkthrough

You’ll start with one hat - the paper bag hat - by default. There are 12 hats in Little Nightmares 2. Glitching remains achievements and trophies Chapter 1 – Wilderness

little nightmares 2 walkthrough

We’ve broken them down by chapter below, with every hat and glitching remains in the order you’ll encounter them. In this Little Nightmares 2 guide, we’ll help you find every collectible in the game, including all 12 hats and all 18 glitching remains - those shadowy figures you spot from time to time.









Little nightmares 2 walkthrough